25) Take Over Magic
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25) Take Over Magic
Take Over allows the user to, essentially, "take over" the power (or the body, in the case of a Vulcan[2]) of an entity and use it to fight. It can increase the power, strength, and speed of the Caster,[3] sometimes adding a new skill, such as flying or breathing underwater.[4][5] One can only "take over" the power of beings that they truly "know".[6] Currently, there are only 5 distinctively known kinds of Take Overs: Beast Soul, Animal Soul, Satan Soul, Machina Soul, and God Soul. In addition to embodying an entity, Take Over can also be used to control another entity [7] or another entity's abilities.[8] However, it is unknown if the entity one takes control of/takes over the abilities of has to have the characteristics of the Caster's specific type of Take Over magic.
Kami - Sama
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